I'm attempting to create a portable version of PCSX-r, So far it's working except it seems to be reading some files from out of the package and some files in.
for example, the registry changes stay intact but if i change a shader file or memory card (physical files) than the changes effect all of the packages, and if i delete the folder than the apps don't start and give the error; "Could not exicute PCSX-r\PCSX-r.exe (Error=2, MyPID=2544)
2. Please tell me step by step how to create three shader files so that I can change one and look at the other two for unintentional changes ("if i change a shader file or memory card (physical files) than the changes effect all of the packages"). If I am wrong in assuming that shader files are the same as packages, please correct and educate me.
3. What change--and how do I do it--should I make to one of the shader files?
4. How do I check the other shader files (packages?) I created to see that they were unintentionally changed by the change made to one of them in step 3?
5. What folder are you deleting and how are you deleting it that results in Could not execute error?